Projekt-Hard - prywatny serwer Metin2
Projekt-Hard
#16
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This might take a moment.
Introduction - Project Hard
You will not find exaggerated Item Shop additions or flashy DC lotteries here - instead, pure competition and true satisfaction from gameplay await you.
Enter a world where classic gameplay meets a new level of quality!
We invite you to the presentation of Project Hard!

Important Information
Basics

Skills can be reset at the Old Woman up to character level 30. After level 30, changing your profession is no longer possible.
The values remain original, or adjustments have been applied in certain locations such as the Grotto of Exiles or Spider Dungeon V2, where experience gained from monsters has been significantly reduced to maintain an appropriate level of difficulty for reaching higher levels.
We focus on a classic character appearance and minimal Item Shop interference in gameplay.
Characters will wear and display the equipment they have earned to best highlight their achievements.
YouTube Creators / Advertising
However, we do not know everyone - especially those who are just starting their journey on YouTube or creators focused on Hard servers. If you run a channel or group related to Metin, that could promote us and you are interested in cooperation, we warmly invite you to contact us via private message on our Discord.
Optimization / Game Improvements
How does it affect player comfort?
Here is a showcase of channel switching speed on Project Hard:
International Community
Supported languages in the game client: English, Polish, Turkish, German, Romanian, Italian, Portuguese, Spanish.
The entire game has been translated: names, descriptions, quest texts, game options, system windows - literally every element of the game. We made sure that every community has easy access to the game and can enjoy playing on Project Hard!

Contact with Players
Many players share the same mindset as we do regarding how a true Hard server should look and how Project Hard is being built.
On our Discord, active discussions on various game-related topics take place daily, and staying in touch with us is a regular occurrence. So far, dozens of discussion threads have been created, containing thousands of replies from both the community and the administration-covering changes, server direction, and its future.
Players can contact us through Support on the main page, the ticketing system on our Discord server, directly via private messages, or in-game.
We`ve also implemented a system for reporting players suspected of abusing the game. Reports are sent to our team for review and verification of players for botting and other abuse.
Please use the system wisely - it`s intended to eliminate bots, not for mass reporting of players from opposing guilds, etc.

Game Start
Focus on Progression
For this reason, a special system was created specifically for high-level players. Thanks to it, on selected maps, high-level characters will still be able to drop items and Yang-even with a higher level, they will be treated as lower-level characters. A character`s usefulness does not decrease with further progression as it does on other servers-quite the opposite.
Players can safely aim for the highest levels, unlocking new elements of the game.
| Map | Player Level | Map treats the player as |
| Demon Tower | above level 75 | Level 75 |
| Red Forest | above level 86 | Level 86 |
| Land of Giants | above level 86 | Level 86 |
| Infernal Catacombs | above level 86 | Level 86 |
| Grotto of Exiles | above level 86 | Level 86 |
| Grotto of Exiles AV2 | above level 86 | Level 86 |
| Beran-Setaou Lair | above level 86 | Level 86 |
Changes to Character Classes
Now, each class uses only one main statistic to calculate bonus attack:
Warrior - Strength - unchanged
Sura - Intelligence
Shaman - Intelligence
Ninja - Dexterity
This makes stat point distribution simpler and fairer for all classes.
Our starting point was the original skill values. We want to preserve the traditional class layout so that class advantages in PvM remain visible, while reducing the gap between the strongest PvM classes and the others. At the same time, we are limiting the impact of these changes on PvP, as we do not want to heavily modify them in that regard.
Below you will find a list of the changes.
1-20 pts - 30%
M1-M10 - 31%-51%
G1-G10 - 52%-72%
P - 100%
1-20 pts - 11%
M1-M10 - 11%-21%
G1-P - 22%-33%
For PvP - damage received from other players is a maximum of 22%.
We consider the implemented changes necessary to encourage players to choose other classes, where the adjustments are intended to slightly improve their PvM performance.
We made sure that the impact of these changes on PvP is as minimal as possible, in order to preserve the natural class balance in this aspect.
Equipment Changes
This was done to prevent a single type of item from dominating, make more item types useful, and allow players to better tailor their equipment to the statistics required by their character classes.
Blue Tears - Intelligence
Crystal - Dexterity
High-Level Equipment
Our goal is to allow continued progression for those striving to reach the highest levels.These items will not affect early gameplay in any way. They are intended for characters who have firmly established themselves in endgame locations.Rare high-level items will serve as motivation and a goal for building the strongest possible character.
Source:
Necklace, Bracelet - Azrael Chest
Earrings - Craft at Seon-Pyeong
Required key upgrade for earrings: Blue Soul Cristal (Azrael Chest)
The Titan Shield will be an invaluable aid in battles against Setaou and in high-level PvP encounters.
Source: Azrael Chest, Strong Ice Witch
Level 95 helmets are endgame equipment that significantly strengthen your character in both PvM and PvP. Despite the built-in Strong against humans bonus, it can be re-gained in them in bonuses 1-5.
Source:
Level 80 helmets - Dead Ripper Chest
Level 95 helmets - Beran-Setaou Chest
Origin: Phoenix and Rain Boots Upgrade
Required Key Upgrade Item: Gloria/Qilin Recipe
Recipe Origin: Beran Setaou`s Box
Source: Upgrade from level 70 Armor +9
Required Key Upgrade Item: Setaou Soul
Setaou Soul source: Beran-Setaou Chest, Strong Ice Witch
All weapons have a built-in Strong against Humans bonus that increases with the weapon`s upgrade level (up to 20% at +9). Their remaining stats have been balancedto match level 65 weapons used for PvP. Despite the built-in Strong against humans bonus, it can be re-gained in them in bonuses 1-5.
They will become another goal for high-level players actively participating in PvP and battles across various areas of the game, as well as an alternative - superior - PvP weaponat higher levels.
Changes to weapons above level 25
This was done so that they can be used as alternatives to level 30 weapons while progressing towards level 75 weapons, which are best for PvM.The changes do not eliminate the ability to use level 30 weapons with high average damage - they will still perform very well if someone acquires such a weapon.
The additional bonus scales with the levels of subsequent weapons, also taking into account their base attack values.
You can view it on our server Wikipedia in the weapon list or by holding the SHIFT key while hovering over the weapon.
Weapons do not have any hidden Average Damage or Skill Damage.
Additionally, the attack speeds of individual weapons have been standardized. This means high attack speed weapons won`t dominate anymore, and you`ll be able to see the full variety of available weapons on the server.
In short, this does not mean significantly higher damage than before - the values were adjusted so there is no forced need to use level 30 weapons with Average Damage.
This is our own solution and works great because it separates the PvM aspect from the character`s PvP damage, which is maintained in a very similar format you know from the old days.
Spirit Stones
The Magic Spirit Stone bonus has been changed to % damage added to MP.
The amount of HP obtainable from the Vitality Stone has been increased.
Increased the defense points that can be obtained from the Defense Spirit Stone.
Changes to required upgrade materials
The impact of pearls on lower-level equipment has been reduced. They were replaced with other upgrade materials.
Upgrade materials were added for level 30 weapons.
All changes can be previewed in-game in the Wikipedia window.

Server Wikipedia
A preview of chest contents has been added - you can search for and check a chest`s contents without needing to have it in your inventory.
We added a preview of required upgrade materials and currency for every upgradable item in the game. Players can check needed items in the Wikipedia, search for items in offline shops directly from the Wikipedia, check the source of upgrade materials with a single click, and preview bonus values of higher-level equipment.
Village Guard Support
Each player starts with a pool of 600 stamina points, and this is the maximum value.
Each player`s stamina regenerates by 1 point per minute while in-game, and by 5 points every 8 minutes while the character is logged out.
The Village Guard allows you to use the accumulated stamina points on your character by exchanging them for a timed +10% movement speed bonus.The more stamina points you spend, the longer the bonus duration.
The bonus duration only decreases while the character is logged into the game.
Available options:
After claiming the bonus, it will be displayed for review in the top-left corner of the game.


Locations
On most maps, Metin Stone respawn time ranges from 10-15 up to 30 minutes, and it is intentionally randomized.
On some maps, such as Monkey Dungeons, Hwang Temple, Snake Field, and Guild Lands, Metin Stones have been added to dedicate even more locations for player exploration.
Metin Stones appear in areas you know from the original version of the game. On some maps above the second city, additional Metin Stones were added that can spawn at a random place on the map.
All bosses and minibosses are roaming and can appear in completely random locations across the entire map. The exception to this rule are bosses marked on maps with a skull icon and bosses in the Monkey Dungeon.
Bosses marked on maps spawn at specific times and have a larger HP pool as well as valuable drops.
On certain locations such as Spider Dungeon or the Red Forest, a minimap was added where it previously did not exist.
First Cities / M1
This is where your adventure begins! You will receive starting equipment and complete your first quests! Hunt the boss Lykos and destroy Metin Stones to reach the next locations.
Boss: 30 minutes (Lykos)
Mini Boss: 10 minutes (Scrofa, Bera, Tigris)
Metin of Combat
Metin of Battle
Metin of Greed
Metin of Blackness
Second Cities / M2
A popular farming spot that needs no introduction.
Boss: 30 minutes (Beast Captain)
Mini Boss: 30 minutes (Mahon, Bo, Goo-Pae, Chuong)
Beasts: 10 minutes
Metin of Darkness
Metin of Jealousy
Guild Lands
Apart from cursed animals, you can also encounter Cursed Metin Stones here.
Boss: Not present in this location.
Monkey Dungeon - Easy
Each kingdom has its own easy monkey dungeon. Besides the monkeys and the boss in the final chamber, you will also find Easy Monkey Dungeon Metin Stones scattered throughout the corridors.
Boss: 30 minutes (Rock Monkey)
Seungryong Valley
Several Shadow Metin Stones were added to the map, along with additional spots where Soul Metin Stones can spawn.
Boss: 60 minutes (Orc Chief)
Mini Boss: 60 minutes (One-eyed Killer)
Beasts: 10 minutes
Metin of Shadow
Yongbi Desert
From the desert you can reach the normal and hard Monkey Dungeon, as well as Spider Dungeon V1. In the desert you will find level 40-50 Metin Stones and the boss Giant Turtle.
Boss: 60 minutes (Giant Turtle)
Mini Boss: 60 minutes (Spider King)
Metin of Shadow
Metin of Hardness
Serpent Field
In the green zone you can encounter cursed animals and Cursed Metin Stones. In the desert zone, golems and Pung-Ma and Ma-An Metin Stones.
Boss: Not present in this location.
Metin Pung-Ma
Metin Ma-An
Land of Giants
Mighty Giants vigilantly guard their lands. Here you can encounter Metin Tu-Young.
Boss: Not present in this location.
Normal Monkey Dungeon
Besides the monkeys and the boss in the final chamber, you will also find Normal Monkey Dungeon Metin Stones scattered throughout the corridors.
Boss: 30 minutes (Walking Monkey)
Hard Monkey Dungeon
Besides the monkeys and the Monkey Lord in the final chamber, you will also find Hard Monkey Dungeon Metin Stones scattered throughout the corridors.
Boss: 60 minutes (Monkey Lord)
Spider Dungeon V1
A dangerous dungeon inhabited by deadly arachnids.
Boss: Not present in this location.
Hwang Temple
In Hwang Temple, you will find entrances to the Demon Tower and Azrael`s Catacombs. After killing an Esoteric Golem, two random Ore Veins will always appear nearby.
Boss 60 minutes (Esoteric Leader)
Boss 120 minutes (Yellow Tiger Ghost)
Boss 60 minutes (Esoteric Golem)
Metin of Downfall
Demon Tower - Public
Drop location for a level 40 character with the option to move on after destroying Metin of Hardness.
Boss Not present in this location.
Sohan Mountain
Mountains covered in eternal snow hide the fox boss - Nine Tails. Here you will find level 55 and level 65 Metin Stones, as well as a passage to the Common Forest.
Boss 120 minutes (Nine Tails)
Metin of Death
Fire Land - Doyyumhwaji
A scorched land shaped by the Fire King is a very harsh area to survive. You will find level 70 Metin of Murder Stones here.
Boss 120 minutes (Fire King)
Spider Dungeon V2
A popular leveling spot and farming location for items, Yang, and event items such as Glittering items. There are no Metin Stones here. Home of the Spider Queen.
Boss 120 minutes (Spider Queen)
Ghost Forest
A place where nature has come to life. You will find level 75-80 Metin Stones here.
Boss 120 minutes (Ancient Treant)
Metin Ma-An
Red Ghost Forest
You will find level 85-90 Metin Stones here, as well as a legendary boss - the Tree Spirit Lord.
Boss Only on CH3 - Every Wednesday at 20:00 ( Legendary Boss - Tree Spirit Lord)
Metin Jeon-Un
Grotto of Exiles
This location contains Exiles Metin Stones and roaming boss - General Huashin. To enter the Grotto, you must complete a questline from Koe-Pung after reaching level 75.
Boss 6 hours (General Huashin)
Boss Legendary Boss - Strong Ice Witch
Grotto of Exiles AV2
This location contains Exiles Metin Stones and Legendary Boss. At the end of AV2, there is an entrance to the Beran Setaou Lair. Entry from level 85 after completing the required quests.
Boss Legendary Boss - Commander Yonghan
Location Requirements
| Location | Minimum Player Level |
| Seungryong Valley | 15 |
| Yongbi Desert | 10 |
| Mount Sohan | 30 |
| Spider Dungeon V2 | 45 |
| Doyyumhwaji | 55 |
| Lungsam | 55 |
| Snake Field (desert area) | 55 |
| Red Forest | 61 |
| Grotto of Exiles | 75 |
| Grotto of Exiles AV2 | 85 |
Legendary Bosses
They have a large HP pool and many valuable rewards, and defeating them requires the effort of many characters.
They will be the stage for constant battles over drops between guilds and kingdoms of Project Hard.
The bosses presented are/were available to players during the BETA tests in order to fine-tune them. At server launch, they will start appearing gradually as the number of characters able to compete for them in these locations increases. Their first spawn will be announced in advance on our Discord server.




Expeditions
There is no waiting time to re-enter expeditions; however, there is a weekly entry limit for each expedition, applied to every character in the party.
The flow has been refreshed compared to the original in the case of the Demon Tower, Azrael`s Catacombs, and the Beran-Setaou Lair.
An option has been added to go to a Private Demon Tower for characters of at least level 75.
The NPC responsible for crafting passes for early expeditions and the Private Demon Tower is Soon - you can find him in the first city.
Balso Hideout - level 30
The first expedition available to players. In the final phase, you can choose one of three available opponents, each with different drops depending on the player`s choice.
the Captain to have a chance to drop level 30 weapons, the Strong Monkey for a chance at a Horse Medal, or the Maniac, from whom you can obtain Empty Servant Marbles.
Orc Challenge - level 45
The Orc leader challenges you. Defeat him and claim his loot!
Demon Tower - DT - level 40
Entry from level 40 (up to the Blacksmith), then level 75 is required to access the higher floors.
Azrael`s Catacombs - level 80
Pass the trials of the Catacombs to face Azrael! From his chests you can obtain rare high-level equipment that will strengthen you in battles against Setaou.
Beran`s Lair - level 85
The ruler of all Setaou. To enter his domain, you will need Twisted Keys, which can be obtained in the Grotto of Exiles.
Return to the Expedition
After exceeding 5 minutes, the possibility of returning expires and the expedition is treated as abandoned.
Weekly Dungeon Limits
After fully using the limit, you won`t be able to participate in further runs until the limits reset.
The maximum number of upgrades in the Demon Tower depends on your character level. This amount increases as your level goes up. Weekly limits reset every Sunday at midnight.
| Dungeon | Weekly Limit |
| Balso`s Hideout | 7 |
| Orc Challenge | 7 |
| Demon Tower - Public | 25 |
| Demon Tower - Private | 35 |
| Azrael`s Catacombs | 7 |
| Beran-Setaou Lair | 7 |
| Character Level | Max. weekly upgrades in the Demon Tower |
| 40-53 lvl | 7 |
| 54-60 lvl | 14 |
| 61-74 lvl | 21 |
| 75 lvl + | Unlimited |
Guilds

Available bonuses and their maximum values (at 10 points):



Then click "Create internal war" and you`re done. Selected members will receive a notification that they can enter the war, and the flow is identical to a regular guild war.
To create a training war, you must select at least 2 guild members in both Group A and Group B.
Party and Minimap
The party preview has been refreshed, and the skills you can receive from the leader via the Leadership skill have been edited. Each Leadership bonus can be assigned to a maximum of 2 party members.
The leader can apply a Leadership bonus to themselves. The party leader role can be transferred to another party member without disbanding the party and creating a new one.
Experience distribution in the party works as you know it from the original game version, with the difference that the additional experience for a larger party is active only in the "Equal" mode.
| Leadership Bonuses | Max. bonus value at Leadership P |
| Attack Value | +70 |
| Strong against Humans | +10 |
| Duration | +30 sec |
| Max HP | +1500 |
| Defense | +50 |

Riding - Mount Quests
Each character can develop their riding skill up to a maximum of level 61.
The skill is developed by delivering the required items to the Stableman. You no longer need to do point-to-point riding quests - it is enough to deliver the items in the specified amount.
When upgrading riding, a 23-hour cooldown is applied for the next upgrade - so that everyone, despite their daily responsibilities, can do this task at the same time each day.
Horse Medals can be obtained from Monkey Dungeons or from the level 30 expedition by choosing the appropriate boss as your opponent. The expedition does not guarantee a medal drop-only a small chance.
Riding is an important system and it is worth developing. Besides the ability to attack from horseback, reaching further milestones permanently increases your character`s Attack Value (the bonus also works when the character is not mounted).
To unlock higher riding levels, the appropriate character level is required.
The quests for the Battle Horse and Military Horse remain as you know them - additionally, at higher stages of riding, more quests have been added to discover in-game!
Items required to advance to higher horse levels can be crafted at the Stableman.
| Riding Level | Min. Character Level | Required items for upgrade | Bonus / Skill / Available quests |
| 1-10 | 20+ | 1x Horse Medal | Unlocks the normal horse. |
| 11 | 35+ | 1x Horse Medal | Unlocks the ability to attack from horseback - Battle Horse quest. |
| 12-19 | 35+ | 5x Horse Medal | Path to the Military Horse. |
| 20 | 35+ | 5x Horse Medal | +10 Attack Value for the character (also works when not mounted) Ability to complete a quest and obtain the skill: Saddle Slash (min. character level 50 required) |
| 21 | 50+ | 5x Horse Medal | Military Horse quest |
| 22-44 | 50+ | 1x Horse Certificate | Further Military Horse quests. |
| 45 | 75+ | None | Horse Advancement quest. +20 Attack Value for the character (also works when not mounted) |
| 46-54 | 75+ | 1x Horse Order | Further Military Horse quests. |
| 55 | 75+ | None | Horse Advancement quest. +30 Attack Value for the character (also works when not mounted) |
| 56-60 | 85+ | 1x Reinforced Horse Herbs | Further Military Horse quests. |
| 61 | 85+ | 1x Reinforced Horse Herbs | +50 Attack Value for the character (also works when not mounted) |
GEM Points
The system is very simple. You exchange obtained upgrade materials from maps for points in the first window, and then use the points as needed.
In the GEM shop you can purchase many useful items.
It contains items used to craft Item Enhancements, Item Enchantments, and Blessing Marbles.
GEM points are a very important currency that will ensure long-term demand for upgrade materials from various level ranges and maintain appropriate prices over time.


Offline Shops
We also have an advance shop search system so players can easily locate shops containing the items they want.You can search for a specific item, an upgrade range from +0 to +9, and items with bonuses. Players can search for missing upgrade materials from the equipment upgrade window or from the Wikipedia window.
The shop system includes a large number of management improvements focused on player convenience. You can change prices of all identical items in the shop, list items in bulk from your inventory, and shops have a duration of 14 days.
We improved the shop placement process itself - fixing an issue related to placing a shop too close to others, and our optimization allows for thousands of shops placed in each city.


Teleportation and Position Save
Teleport scrolls can be used from character level 50. After teleporting with a scroll, a 30-minute cooldown is applied before using another saved location. You can save positions in locations such as V2 or the Grotto of Exiles, but during teleportation the entry pass will be consumed, just as with normal entry to these maps.
You cannot save locations in the first and second cities or in the monkey dungeons.
This was designed so that these scrolls make the game more enjoyable as an occasional teleport to favorite locations from time to time, but cannot be abused.

War Curse
From curse level 3 onward, with each subsequent level the player receives an additional 5 seconds of waiting time before standing up - up to a maximum of 40 seconds at curse level 10.
You cannot change channels or log out while the player has stand-up time remaining during higher curse levels. Logging out through another game window has been secured. After 5 minutes without dying, the curse expires and everything returns to normal.
The system is intended to increase the emphasis on PvP equipment and, during prolonged fights over bosses/metins, create an opportunity to finish off a target when one side has a waiting time to get up from the ground.

Free PvP Mode
Life / Mana Elixirs
This is not just a name change! Elixirs can be obtained by completing a questline after reaching character level 40, and they cannot be traded - each character must obtain their own elixirs.
Each obtained Elixir starts at +0 and can be upgraded up to +9.
Elixirs increase their capacity and provide additional bonuses for the character, which scale with their progression. With each upgrade, the minimum character level required to use them increases.
They do not disappear after being used - you can refill them with regular potions obtained in-game or from the General Store Merchant.
| Elixir | Upgrade Level | Min. Character Level | Capacity | Bonuses |
|---|---|---|---|---|
| +0 | 40 | 1.000.000 | HP +50 | |
| +1 | 45 | 1.400.000 | HP +75 | |
| +2 | 50 | 1.800.000 | HP +100 | |
| +3 | 55 | 3.000.000 | HP +150 | |
| +4 | 60 | 4.000.000 | HP +250 | |
| +5 | 65 | 6.000.000 | HP +350 | |
| +6 | 70 | 8.000.000 | HP +450 | |
| +7 | 75 | 10.000.000 | HP +550 | |
| +8 | 80 | 14.000.000 | HP +750 | |
| +9 | 85 | 18.000.000 | HP +1000 |
| Elixir | Upgrade Level | Min. Character Level | Capacity | Bonuses |
|---|---|---|---|---|
| +0 | 40 | 200.000 | Movement Speed +1% Skill Duration +10 | |
| +1 | 45 | 300.000 | Movement Speed +2% Skill Duration +10 | |
| +2 | 50 | 400.000 | Movement Speed +3% Skill Duration +10 | |
| +3 | 55 | 500.000 | Movement Speed +4% Skill Duration +10 | |
| +4 | 60 | 600.000 | Movement Speed +5% Skill Duration +12 | |
| +5 | 65 | 700.000 | Movement Speed +6% Skill Duration +15 | |
| +6 | 70 | 800.000 | Movement Speed +7% Skill Duration +20 | |
| +7 | 75 | 900.000 | Movement Speed +8% Skill Duration +25 | |
| +8 | 80 | 1.000.000 | Movement Speed +9% Skill Duration +30 | |
| +9 | 85 | 1.200.000 | Movement Speed +10% Skill Duration +40 |
Polymorph
The Polymorph system is used especially in the late game to defeat high-level bosses that have a large amount of HP and regeneration.
| Level Range | Marble Type | Maximum number of quests a character can complete |
| 30-39 lvl | Empty Savage Minion Marble | 10 |
| 40-50 lvl | Empty Spider Marble | 10 |
Inventory Expansion
After completing the quest, 2 additional inventory pages will be added, and their slots must be unlocked using a special item.
You can obtain this item by completing further quests from the Warden, which will take you to various places and will require not only character strength but also knowledge of the game.
Quests appear every few levels from character level 45 to 75. You can unlock access to subsequent quests by completing the previous Warden quests.
Players will gradually expand their inventory along with character progression and leveling, so that after the final quest they unlock the last slots and have an additional 2 inventory pages.

In-Game Weddings
The wedding ceremony is performed by the Old Lady in each first city for a fee of 1,000,000 Yang.
Wedding items can be purchased from the Wandering Merchant. Only male characters can buy tuxedos, while female characters can buy dresses and a bouquet. Wedding items are not tradable.
After the wedding, you can keep these items on your characters as a keepsake or sell them to any NPC in the game for half of their purchase price.
Teleporting with the Wedding Ring has a 5-minute cooldown between each use. The cooldown is separate for each character.
Teleporting with the Wedding Ring while transformed in polymorph has been disabled.
Quests
Among the new quests to discover, we have included several classic quests, as well as Biologist quests, Metin Stone hunts, and monster hunting quests. Below you will find a summary table of the Biologist quests, which are the most important due to the bonuses they provide.
The drop of quest items and Biologist stones after completing quests has been kept in a classic form.
The first three Biologist quests have been improved: Orc Teeth, Curse Books, and Demon Keepsake. The cooldown for turning in an item in these quests will now only be applied if the player successfully submits the item.
Thanks to this, players will be able to reach the level 60+ Biologist quests a bit faster. This promotes character progression to higher levels in order to complete further Biologist quests and obtain additional bonuses.
Biologist quests can be turned in every day, and the timer for submitting each next item resets at midnight.
Rewards have been slightly adjusted to better fit Project Hard.
| Research Item | Level | Amount | Cooldown only on successful turn-in | Reward |
| Orc Tooth | 30 | 10 | Yes | Movement Speed +10% |
| Curse Book | 40 | 15 | Yes | Attack Speed +5% |
| Demon Keepsake | 50 | 15 | Yes | Defense +60 |
| Matte Ice | 60 | 20 | No | Attack Value +50 |
| Zelkova Branch | 70 | 25 | No | Monster Resistance +10% |
| Tuygis Certificate | 80 | 30 | No | Magic Attack Value +75 Attack Value +50 |
| Red Spirit Tree Branch | 85 | 40 | No | Class Resistance +10% |
| Commander`s Note | 90 | 50 | No | Strong against Classes +10% Chance to Block +5% |
| Jewel of Envy | 92 | 30 | No | Magic Attack Value +75 Attack Value +50 |
| Jewel of Wisdom | 94 | 40 | No | Max HP +1500 |
Repeatable Quests / Quest Books
All quests of this type have been grouped and marked with special icons in-game for better clarity.
Some quests have a maximum number of completions and cannot be repeated infinitely every day. Such quests include appropriate information in their descriptions.
Our quest window includes quest categories and a search function, making navigation much easier.
From repeatable quests and Quest Books, players can receive various rewards, Yang, and completed quest chests with valuable loot.

Statistics Window
In addition to the summary preview, players can view detailed statistics of each map and set the calculation of temporary character statistics with the option of resetting them.
The statistics window is located under the "J" key. They can also be activated from the character status window.
Character Potions
The drop rate of plants from monsters has been adjusted to encourage players to craft supportive potions. Waters can be crafted at Yu-Hwan, and Dews at Huahn-So.
Dews and Waters have bonuses tailored to Project Hard. In the case of Dews, there are no random values or durations - everything has been standardized.
The available movement speed and attack speed potions have been changed. Only one type of each potion listed below is obtainable, and each guarantees a 10% bonus.
It is worth noting that each type of enhancement has a required character level in order to be used. As your character level increases, the pool of usable potions expands.
Hands - Level 1:
Dragon God Blessings - Level 35:
Dews - Level 55:
Waters - Level 45:
Items that can be equipped in character inventory slots - removable:
Items that appear in the top-left corner after use - cannot be removed:
Mining
Ores spawn randomly in their standard locations as in the original version of the game. They remain available for 8-12 minutes. The remaining time before an ore disappears is displayed above it from the moment of the first interaction.
The option to mine using the spacebar has been added. Automation is not possible thanks to this improvement. This feature is secured and serves only as a quality-of-life improvement for players mining ores.
Fishing
Coins can be obtained by exchanging opened fish and small fish at any Fisherman.
Fishing is only possible in the first cities after completing a simple quest from the Fisherman and delivering a fishing permit from the GEM Shop. After completing the quest, the character receives a fishing permit for a duration based on their character level. The higher the level, the longer the fishing time.
35-45 lvl - 2 hours
46-60 lvl - 3 hours
61 lvl+ - 4 hours
The fishing pool includes many standard items, but we made sure that upgrading the fishing rod provides the best possible results and is always a worthwhile choice.
Keep in mind that at lower rod upgrade levels, higher-tier fish may still appear, but they cannot be caught with a lower-level rod.Added biologist missions requirement to equip fishing rods to higher levels.
| Fishing Rod Level | Required Level | Items |
|---|---|---|
| +0 | 35 | |
| +1 | 40 | |
| +2 | 45 | |
| +3 | 45 | |
| +4 | 45 | |
| +5 | 50 | |
| +6 | 55 | |
| +7 | 60 | |
| +8 | 65 | |
| +9 | 75 |
Mining / Fishing
Appropriate logging of mined ores, caught fish, and characters performing these activities has been added for better verification by our GMs.
Max 3 Accounts + Anti-Theft Protection
This restriction is device-based, not IP-based - if multiple people play in the same household or on the same IP, they can log in from their own devices without issues.
We also use an anti-theft protection system. If someone logs into an account from a new device for the first time, email verification will be required on the address linked to the account.
This can be managed through the control panel on the server`s main website.
We Take Care of the Economy
Additionally, various changes have been introduced in the game to protect the server economy and the value of items across different stages:
TOP Rewards
However, this does not mean there will be no rewards announced for achieving maximum levels.
We want to reward the Master or Mistress of each profession. Project Hard provides 8 main rewards - for reaching the first level 99 for each profession.
We have taken many steps to ensure other classes are also chosen as main characters. The same applies here. Each profession competes within its own group!
The reward pool includes classic Hwang Costumes - there will be 8 of them, one for each profession - a VIP package for several months, and 60,000 Dragon Coins.
The total DC pool is 480,000 Dragon Coins.
Guild Tournaments
We expect in-game rewards for winning guilds in the form of Dragon Coins or small gifts, depending on the scale of the events. The main goal is to increase activity in this area of the game and enable tournaments to be organized not only by the administration, but also by players.
All planned events will be announced on our Discord server in the appropriate sections.
The first ones will be announced a few weeks after the server launch - depending on the development of players and guilds.

Item Shop
We have the cheapest Item Shop on this game`s scene.
Player comfort and gameplay quality are our priorities - that is why there are no Item Enchantments, which create a massive gap between players.
The Item Shop has been designed to affect the game as little as possible while still allowing the server to operate for a long time.
In the Item Shop you will not find flashy lotteries, costumes, mounts, or time-limited items that require renewing every few days.
There are no Item Enhancements, Item Enchantments, Blessing Marbles, Blessing Scrolls, or other ready-made scrolls that would enable instant equipment upgrading.
The foundation of the Item Shop is Premium VIP priced at 50 PLN (approx. 12 EUR) / 30 days. Additionally, Wind Shoes are available at an attractive price.
By topping up your account with 100 PLN, you will receive enough Dragon Coins to purchase Premium VIP and Wind Shoes for a period of 60 days.

Frequently Asked Questions
Administration
Administration Activity
We have protections in place against many possible abuses by external software.
We say a firm NO to any kind of automation. We support normal gameplay, therefore players can expect occasional messages from our administrators during gameplay to verify their presence at the computer if a character is performing activities in-game.
These messages will ALWAYS be marked with the administrator`s name in red and a distinctive GM icon in the envelope, so they can be clearly distinguished from a standard message from another player.
The administration will never ask for your account password or PIN.
A preview of an administrator message is shown below.
RMT
The scene of our game has changed over the years, so we also need to address this topic in the presentation.
Project Hard is not focused on supporting Yang trading.
It is not that we want to completely forbid selling your progress for real currency, because we fully understand that a player may want to sell what they have achieved on their character at some point when they quit the game. But that moment is exactly the key point, because in our view it needs to be clearly separated.
Selling currency endlessly and playing only to sell it to others is one thing, and being able to sell your character and the achievements gained on it is another.
What cannot be sold for real currency?
What can be sold for real currency?
Final Words
Despite the improvements we introduce, we deliberately stay close to the foundations everyone knows well. We have many custom systems and solutions. We are striving to build a project for many years. We emphasize character progression, leveling, PvP development, as well as PvM, and that is what we will focus on in the future, so players have many opportunities to progress and motivation to keep playing.
Our monetization is just as clear-cut. We focus on transparency and fairness, offering some of the most affordable premium prices on the market while minimizing the impact of real money on gameplay balance. Project Hard remains a title where effort, skill, and time invested in the game matter - not your wallet.
Project Hard is being created with the community in mind - one that shares the same or a similar view of the game as we do. Thank you for being with us, and we invite more people to join us.
The Project Hard Team

